2/18/2023 0 Comments Rebel galaxy outlaw mods star wars![]() Elements of the heads-up display will be immediately familiar to fans of the genre, but they’ve been updated for modern equipment. The delivery of the gameplay and UI is exceptional. Grindy missions are the least of my concerns. But, now that I’ve got my feet under me with the combat mechanics, I’m having an awful lot of fun. The early game is fairly grindy, with lots of low-paying missions required before you can purchase a jump drive and be on your way to the larger campaign. Once outside, though, auto-aim allows you more freedom to enjoy the scenery while also getting down to the business of blowing shit up.Īnd you’re going to be blowing up quite a lot of shit in Outlaw. It’s hard to explain, but from inside the ship that same feature set feels like a cheat. Just hold the left trigger and the view zooms in slightly, matching your velocity and attitude with the enemy while giving you finer control over where you land each shot.Įssentially, auto-aim rewards you for getting your ship into the right position to line up your weapons, then takes away the need to actually fly your ship while letting you aim down the sights like you’re playing a first-person shooter. The guns and missiles feel great in third-person, especially with the enhanced aiming features turned on. ![]() It reacts well to aggressive maneuvers, giving a sense of momentum and acceleration that simply doesn’t translate well while inside the cockpit. Once outside the ship, Outlaw’s excellent camera model comes into its own. That’s where the feel of the game changes completely. Tap down on the directional pad - the FAQ says the game supports joysticks, but its flight model isn’t sophisticated enough to warrant them - and you’re kicked out to a third-person chase camera. There’s no way to see out any side windows of your ships, which means you’re stuck staring through the forward-facing canopy while tiny enemy vessels go flitting by. Inside the game’s cramped cockpits, the action can be a bit muddy. Double Damage is aping that style right down to its menu interface, which is rendered in the same sort of pastel palette common on many CGA monitors from the same era. If you grew up with a Gravis joystick in your hand, whaling away at enemy ships in the TIE Fighter or the Wing Commander series, you’re in luck. Playing in third-person makes it feel like a completely different game.Īnnounced just one year ago this month, Outlaw is a tribute to the golden age of space combat games. Once on the outside of the ship, however, the game opens up. Inside the cockpit, the prequel to 2015’s Rebel Galaxy feels clunky and outdated. ![]() Booting up Rebel Galaxy Outlaw for the first time last week, I nearly lost my appetite for the spacefaring shooter.
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